def setup
background(220)
rect(15, 10, 55, 55)
noFill
rect(20, 20, 60, 60)
end
def setup
createCanvas(100, 100, WEBGL)
end
def draw
background(0)
noFill
stroke(240, 240, 100)
rotateX(frameCount * 0.02)
rotateY(frameCount * 0.02)
box(45, 45, 45)
end