def draw
background(240)
v0 = createVector(50, 50)
v1 = createVector(mouseX - 50, mouseY - 50)
drawArrow(v0, v1, 'red')
v1.normalize
drawArrow(v0, v1.mult(35), 'blue')
noFill
ellipse(50, 50, 35 * 2)
end
def drawArrow(base, vec, myColor)
push do
stroke(myColor)
strokeWeight(3)
fill(myColor)
translate(base.x, base.y)
line(0, 0, vec.x, vec.y)
rotate(vec.heading)
arrowSize = 7
translate(vec.mag - arrowSize, 0)
triangle(0, arrowSize / 2, 0, -arrowSize / 2, arrowSize, 0)
end
end
[p5.js] (p5.Vector.obj).normalize
ベクトルの長さを1に正規化します。
なし
なし